The main reason I opened up locations for naming is that we need to give the cities English names, and I'm terrible at that. Now we begin the naming section of this thread in earnest. In other news, I have now finished the Pokedex entries, as well as naming every single unimportant trainer (using FRLG and RSE names). That's kinda trivial though.ĭoesnt wrote:Snipe is not implemented yet as its battle script is completely vanilla if anyone could confirm how much it boosts crits by it's certainly doable with simple ASM, though.According to the wiki, it's basically Sniper as a move - the crit 2x boost becomes 3x. I think that, in the interest of enabling actual translation, my next goal will be to start porting maps if anyone else wants to help with this I ask that you leave the free space from xA00000-xBFFFFF alone so our changes can be merged.Įdit: I also managed to forget to apply the phys/spec split. Metronome still needs to be rigged to pick from the new moves. Snipe is not implemented yet as its battle script is completely vanilla if anyone could confirm how much it boosts crits by it's certainly doable with simple ASM, though. A handful of boosting moves had the wrong bitfield for their stat modifier animation I fixed this where I noticed it. ![]() I'm not entirely sure what the condition being checked for is, but there's a case where Blow Sand lowers Speed instead of Accuracy. It's not mentioned in the description (and perhaps shouldn't be), but Supercharge is wired to give +2/+2 during Rain, much like Growth does for Sun. Typhoon and Magnet Force have redundant wait commands (among others.) that lag the game I chose to rewrite these and streamline the scripts. However, the way the devs went about this makes it pierce Fly, Dig, and Dive. Blizzard has handling to make it 100% accurate in hail. I changed these to -1 as they are almost certainly accidental and I didn't want to port mistakes that could be blamed on the porting. Astound/Roll Eyes, Extreme Heat Cannon, and Shell Smash were all applying -0 for their negative stat modifiers. ![]() Some more issues I found, and how I resolved them: Wait A Minute, Global Storm? What happened to Global Terror'? Here's what probably happened: after some high-profile incidences of global terror, the publisher shat its pants and opted for a more wishy-washy name.Finished porting battle scripts. In the current climate, it was probably a wise move, as with everything from GTA to The Sims being blamed for the downfall of civilisation, it was a headline that Eidos could do without.įear not, the game remains the same, with the Gulf War veterans reunited as a weapon in the war on, er, global terror. Retrained as a rapid response counterterrorist unit, if there's a problem, and if you can find them, maybe you can hire Red Team, otherwise known as Bradley, Jones, Connors and Foley.Ĭonveniently enough, there is a big problem brewing in the jungles of South America, where a bunch of second- and third-generation Nazis have formed a terrorist cell by the name of March 33, in honour of the date that Hitler declared the Third Reich. Intent on destabilising world governments, it's a story that could have come straight out of 24, and to be honest, we only know the basics because we've read it. As a rule of thumb, if they have a moustache or a foreign accent, they would appear to be fair game.ĭoes anyone ever follow the plot in games like this? When it comes down to it, it's really just a lot of people shouting "Tango down! During the course of this review we must have killed about 1,800 people without ever really knowing who they were, or what they were trying to achieve.
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